
During its Worldwide Developers Conference on Monday, June 5, Apple made the mixed-reality headset known as the Vision Pro, which retails for $3,499. Since 2014, this is Apple’s first significant new product.
The Vision Pro headset was unveiled by the company, and it was dubbed a “revolutionary” new augmented reality product. With the Vision Pro, users will be able to see apps in new ways in the spaces around them. Apps can be accessed with the eyes and hands, and voices can be used to search.
The headset can be used to watch movies, including in 3-D, with spatial audio, view their own pictures or videos, and play video games. It can also be used for work with video conferencing apps, Office tools or Adobe Lightroom.
Beginning early next year, the Vision Pro will be available for $3,499.
After the headset was unveiled, Apple stock lost about 1%, giving up gains from earlier in the day.
The EyeSight feature allows the headset to become transparent or opaque to indicate to others in the vicinity whether the wearer is fully immersed in an experience or available for interaction.
By sensing other objects in the room, spatial audio will make the user feel completely immersed in the experience. The Vision Pro can also make a user’s avatar looks like real life for the experience.
With parts that can be swapped out and adjusted, the headset is designed to fit a variety of face shapes and sizes.
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The company announced several partnerships for the Vision Pro on stage during the Developers conference.
How the headset looks when a user is available to interact with others in the room:
- Apps appear in front of the user, who can look around and gesture to navigate.
- You can view a panorama with the headset.
- You can play a video game on the device.
- With its Vision Pro display, you can have video conference with the headset.
- It can also be used to learn new things in 3-D.
- Users can view different windows in front of them like they typically see on a computer screen.
Apple has worked on headset hardware and software since at least 2016 in a division called the Technology Development Group. Monday’s launch is the culmination of years of development — some in secret, and some as public-facing groundwork previously released for the iPhone, such as depth-sensing cameras and software.
Tim Cook, CEO of Apple, has also spoken about a lot about the potential of augmented reality, which puts computer graphics on top of the real world. He says that the technology could one day become a device that most people use every day and that it could have an impact similar to when the internet was invented.
Apple’s VR headset debut comes during when the more extensive augmented experience industry has battled to measure up to high assumptions for the innovation. It is currently referred to as “mixed reality,” or virtual reality with cameras mounted on the headset that allow access to the outside world.
Apple and Meta, which creates its own virtual reality headsets, enter a new era of open competition with the launch of these new products. Last week, Meta announced that the Quest 3, its most recent headset model, would be available later this year.